package com.jenny.compressedblocks; import com.jenny.compressedblocks.moditems.Tools; import com.jenny.compressedblocks.modblocks.ModBlocks; import com.mojang.logging.LogUtils; import net.minecraft.client.Minecraft; import net.minecraft.core.registries.Registries; import net.minecraft.network.chat.Component; import net.minecraft.world.item.*; import net.minecraft.world.level.block.Blocks; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.server.ServerStartingEvent; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; import org.slf4j.Logger; // The value here should match an entry in the META-INF/mods.toml file @Mod(CompressedBlocks.MODID) public class CompressedBlocks { // Define mod id in a common place for everything to reference public static final String MODID = "compressedblocks"; // Directly reference a slf4j logger private static final Logger LOGGER = LogUtils.getLogger(); // Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "examplemod" namespace public static final DeferredRegister CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID); // Creates a creative tab with the id "examplemod:example_tab" for the example item, that is placed after the combat tab public static final RegistryObject EXAMPLE_TAB = CREATIVE_MODE_TABS.register("compressed_blocks", () -> CreativeModeTab.builder() .withTabsBefore(CreativeModeTabs.COMBAT) .icon(() -> ModBlocks.COBBLESTONE_1X_ITEM.get().getDefaultInstance()) .title(Component.translatable("Compressed Blocks")) .displayItems((parameters, output) -> { output.accept(ModBlocks.COBBLESTONE_1X.get()); output.accept(ModBlocks.COBBLESTONE_2X.get()); output.accept(ModBlocks.COBBLESTONE_3X.get()); output.accept(ModBlocks.COBBLESTONE_4X.get()); output.accept(ModBlocks.ANDESITE_1X.get()); output.accept(ModBlocks.ANDESITE_2X.get()); output.accept(ModBlocks.ANDESITE_3X.get()); output.accept(ModBlocks.ANDESITE_4X.get()); output.accept(ModBlocks.DIORITE_1X.get()); output.accept(ModBlocks.DIORITE_2X.get()); output.accept(ModBlocks.DIORITE_3X.get()); output.accept(ModBlocks.DIORITE_4X.get()); output.accept(ModBlocks.GRANITE_1X.get()); output.accept(ModBlocks.GRANITE_2X.get()); output.accept(ModBlocks.GRANITE_3X.get()); output.accept(ModBlocks.GRANITE_4X.get()); output.accept(ModBlocks.CBLOCK_MINING.get()); output.accept(Tools.ULTRA_PICKAXE.get()); }).build()); public CompressedBlocks() { IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); modEventBus.addListener(this::commonSetup); ModBlocks.BLOCKS.register(modEventBus); ModBlocks.ITEMS.register(modEventBus); Tools.register(modEventBus); CREATIVE_MODE_TABS.register(modEventBus); MinecraftForge.EVENT_BUS.register(this); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC); } private void commonSetup(final FMLCommonSetupEvent event) { // Some common setup code LOGGER.info("HELLO FROM COMMON SETUP"); if (Config.logDirtBlock) LOGGER.info("DIRT BLOCK >> {}", ForgeRegistries.BLOCKS.getKey(Blocks.DIRT)); LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber); Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString())); } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(ServerStartingEvent event) { // Do something when the server starts LOGGER.info("HELLO from server starting"); } // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { // Some client setup code LOGGER.info("HELLO FROM CLIENT SETUP"); LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName()); } } }