fix claymore tnt entity texture
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@ -38,7 +38,7 @@ mod_name=Enhanced Explosives
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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# The mod version. See https://semver.org/
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mod_version=0.8.9
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mod_version=0.8.10
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -1,9 +1,12 @@
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package com.jenny.enhancedexplosives.entities.tnt;
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import com.jenny.enhancedexplosives.blocks.blocks;
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import com.jenny.enhancedexplosives.entities.entities;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.phys.Vec3;
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import javax.annotation.Nullable;
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@ -18,4 +21,9 @@ public class ClusterPrimedTNT extends basePrimedTNT {
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public ClusterPrimedTNT(EntityType<ClusterPrimedTNT> entityType, Level level) {
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super(entityType, level, null);
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}
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@Override
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public Block renderBlock() {
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return Blocks.TNT;
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}
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}
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