cluster tnt textures
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@ -38,7 +38,7 @@ mod_name=Enhanced Explosives
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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mod_license=All Rights Reserved
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=0.9.4
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mod_version=0.9.5
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -30,6 +30,9 @@ public class ModBlockStateProvider extends BlockStateProvider {
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sideTopBottom(blocks.TNT_CLAYMORE);
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sideTopBottom(blocks.TNT_CLAYMORE);
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sideTopBottom(blocks.TNT_HOMING);
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sideTopBottom(blocks.TNT_HOMING);
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blockWithItem(blocks.TNT_BLACK_HOLE);
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blockWithItem(blocks.TNT_BLACK_HOLE);
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clusterTNT(blocks.TNT_CLUSTER_2);
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clusterTNT(blocks.TNT_CLUSTER_4);
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clusterTNT(blocks.TNT_CLUSTER_8);
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}
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}
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private void blockWithItem(RegistryObject<Block> blockRegistryObject) {
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private void blockWithItem(RegistryObject<Block> blockRegistryObject) {
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@ -68,6 +71,13 @@ public class ModBlockStateProvider extends BlockStateProvider {
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simpleBlockItem(block, model);
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simpleBlockItem(block, model);
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}
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}
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public void clusterTNT(RegistryObject<Block> blockRegistryObject) {
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Block block = blockRegistryObject.get();
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ModelFile model = models().cubeBottomTop(name(block), extend(blockTexture(block), "_side"), extend(blockTexture(Blocks.TNT), "_bottom"), extend(blockTexture(Blocks.TNT), "_top"));
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this.getVariantBuilder(block).forAllStates(blockState -> ConfiguredModel.builder().modelFile(model).build());
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simpleBlockItem(block, model);
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}
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public ModelFile northEastTopBottom(Block block) {
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public ModelFile northEastTopBottom(Block block) {
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return models().cube(name(block), extend(blockTexture(block), "_bottom"), extend(blockTexture(block), "_top"), extend(blockTexture(block), "_nw"), extend(blockTexture(block), "_se"), extend(blockTexture(block), "_se"), extend(blockTexture(block), "_nw")).texture("particle", extend(blockTexture(block), "_se"));
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return models().cube(name(block), extend(blockTexture(block), "_bottom"), extend(blockTexture(block), "_top"), extend(blockTexture(block), "_nw"), extend(blockTexture(block), "_se"), extend(blockTexture(block), "_se"), extend(blockTexture(block), "_nw")).texture("particle", extend(blockTexture(block), "_se"));
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}
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}
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