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Jenny
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Enhanced-Explosives
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You've already forked Enhanced-Explosives
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cc21d6b935
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Code
Jenny
cc21d6b935
homing tnt texture & homing tnt particle change & moved tnt/arrow particle spawning into tick() logic
2025-01-27 19:05:37 +01:00
src
/main
homing tnt texture & homing tnt particle change & moved tnt/arrow particle spawning into tick() logic
2025-01-27 19:05:37 +01:00
build.gradle
init
2025-01-21 05:06:48 +01:00
gradle.properties
selective primed tnt is rendered as the block it explodes
2025-01-27 16:32:26 +01:00
README.md
added readme.md
2025-01-27 17:34:06 +01:00
settings.gradle
rename to "Enhanced Explosives"
2025-01-25 03:51:55 +01:00
README.md
For info on the mod go to either
the wiki
modrinth
curseforge
How to run the mod in an IDE
If you use Intellij, you can import the project from git
You will have to run "runData" once, else textures will be missing
Description
big TNT go boom
Readme
730
KiB
Languages
Java
100%