different texture for linked chest, fixed double chest
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@ -38,12 +38,12 @@ mod_name=Networked Chests
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=All Rights Reserved
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# The mod version. See https://semver.org/
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mod_version=0.1.1
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mod_version=0.2.0
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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mod_group_id=com.jenny
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# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
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mod_authors=Jenny
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mod_authors=xJenny69
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# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
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mod_description=
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@ -2,6 +2,7 @@ package com.jenny.networked_chests.items;
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import net.minecraft.ChatFormatting;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.MutableComponent;
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@ -15,7 +16,7 @@ import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.TooltipFlag;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.entity.ChestBlockEntity;
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import net.minecraft.world.phys.BlockHitResult;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -62,6 +63,7 @@ public class ChestInterface extends Item {
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if (chestLocation == null) {
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chestLocation = new CompoundTag();
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}
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chestLocation.putInt("CustomModelData", 1);
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chestLocation.putInt("chest_pos_x", blockPos.getX());
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chestLocation.putInt("chest_pos_y", blockPos.getY());
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chestLocation.putInt("chest_pos_z", blockPos.getZ());
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@ -77,8 +79,9 @@ public class ChestInterface extends Item {
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private void openChest(Level level, ServerPlayer player, ItemStack itemStack) {
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if (chestSet(itemStack)) {
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if (isChest(level, getPos(itemStack))) {
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((ChestBlockEntity) level.getBlockEntity(getPos(itemStack))).startOpen(player);
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player.openMenu((ChestBlockEntity) level.getBlockEntity(getPos(itemStack)));
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level.getBlockState(getPos(itemStack)).use(level, player, InteractionHand.MAIN_HAND, new BlockHitResult(player.position(), Direction.DOWN, getPos(itemStack), false));
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//((ChestBlockEntity) level.getBlockEntity(getPos(itemStack))).startOpen(player);
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//player.openMenu((ChestBlockEntity) level.getBlockEntity(getPos(itemStack)));
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} else {
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unsetChest(itemStack);
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messageChestMissing(player);
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@ -97,6 +100,7 @@ public class ChestInterface extends Item {
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private void unsetChest(ItemStack itemStack) {
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CompoundTag cTag = itemStack.getTag();
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assert cTag != null;
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cTag.remove("CustomModelData");
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cTag.remove("chest_pos_x");
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cTag.remove("chest_pos_y");
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cTag.remove("chest_pos_z");
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@ -2,5 +2,13 @@
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "networked_chests:item/chest_interface"
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},
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"overrides": [
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{
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"predicate": {
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"custom_model_data": 1
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},
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"model": "networked_chests:item/chest_interface_linked"
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}
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]
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}
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@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "networked_chests:item/chest_interface_linked"
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}
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}
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