translation & removed unused texture
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@ -23,7 +23,7 @@ public class items {
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// WANDS
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public static final RegistryObject<Item> WAND_HURTFUL = ITEMS.register("wand_hurtful", () -> new ProjectileWand(new Item.Properties(), entities.PROJECTILE_HURTFUL));
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public static final RegistryObject<Item> WAND_HURTFUL_AOE = ITEMS.register("wand_hurtful_aoe", () -> new ProjectileWand(new Item.Properties(), entities.PROJECTILE_HURTFUL_AOE));
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public static final RegistryObject<Item> WAND_VAUUM = ITEMS.register("wand_vacuum", () -> new WandVacuum(new Item.Properties()));
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public static final RegistryObject<Item> WAND_VACUUM = ITEMS.register("wand_vacuum", () -> new WandVacuum(new Item.Properties()));
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public static final RegistryObject<Item> WAND_BOOST = ITEMS.register("wand_boost", () -> new WandBoost(new Item.Properties()));
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public static final RegistryObject<Item> WAND_PUSH = ITEMS.register("wand_push", () -> new WandPush(new Item.Properties()));
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// SCROLLS
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@ -1,11 +1,26 @@
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{
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"item.magic.scroll_teleport": "Teleport scroll",
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"item.magic.scroll_teleport_brittle": "Brittle teleport scroll",
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"item.magic.scroll_teleport_random": "Random teleport scroll",
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"item.magic.wand_hurtful": "Hurtful Wand",
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"item.magic.wand_vacuum": "Vaccum Wand",
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"tooltip.magic.scroll_teleport.unset": "No location set",
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"tooltip.magic.scroll_teleport.set": "Teleports to: ",
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"item.magic.wand_hurtful_aoe": "Advanced Hurtful Wand",
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"item.magic.wand_vacuum": "Vacuum Wand",
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"item.magic.wand_boost": "Boost Wand",
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"item.magic.wand_push": "Wand of Yeeting",
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"item.magic.scroll_teleport": "Teleport Scroll",
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"item.magic.scroll_teleport_brittle": "Brittle Teleport Scroll",
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"item.magic.scroll_teleport_random": "Random Teleport Scroll",
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"item.magic.scroll_teleport_biome_plains": "Biome Teleport Scroll",
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"item.magic.scroll_health": "Healing Scroll",
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"item.magic.scroll_repel": "Repelling Scroll",
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"item.magic.scroll_bonemeal": "Nitrate-Rich Scroll",
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"item.magic.amulet_repair": "Fixing Amulet",
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"item.magic.amulet_breathing": "Oxygen Amulet",
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"item.magic.amulet_nightvision": "Night Vision Amulet",
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"item.magic.amulet_saturation": "Saturating Amulet",
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"item.magic.amulet_suction": "Vacuuming Amulet",
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"item.magic.amulet_bonemeal": "Bonemeal Amulet",
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"item.magic.amulet_gold": "Golden Amulet",
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"item.magic.amulet_immunity": "Vaccine Amulet",
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"tooltip.magic.scroll_teleport.unset": "no location set",
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"tooltip.magic.scroll_teleport.set": "teleports to: ",
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"tooltip.magic.scroll_teleport_random": "Using it a second time teleports you back",
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"tooltip.magic.scroll_teleport_random.back": "Will teleport you back to ",
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"tooltip.magic.scroll_teleport_biome": "teleports you to the Biome ",
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