client desync fix (I think)

This commit is contained in:
Jenny 2025-01-28 21:25:38 +01:00
parent 23942c9972
commit 55ee7fc999
Signed by: Jenny
GPG Key ID: 2072A14E40940632
2 changed files with 17 additions and 5 deletions

View File

@ -38,7 +38,7 @@ mod_name=Enhanced Explosives
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=0.9.1
mod_version=0.9.2
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -11,8 +11,9 @@ import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.NotNull;
public class tunnelArrow extends baseArrow{
public static int explosionCount = 16;
public static int spacing = 2;
protected static int explosionCount = 12;
protected static int spacing = 2;
protected static float power = 8;
public tunnelArrow(EntityType<tunnelArrow> pEntityType, Level pLevel) {
super(pEntityType, pLevel);
@ -34,14 +35,17 @@ public class tunnelArrow extends baseArrow{
@Override
protected void doPostHurtEffects(@NotNull LivingEntity pTarget) {
explode();
this.discard();
discard();
}
protected void explode() {
sync();
Vec3 rot = getTargetVec( - getXRot(), - getYRot(), 0);
for (int i = 0; i < explosionCount; i++) {
Vec3 pos = position().add(rot.multiply(i * spacing, i * spacing, i * spacing));
this.level().explode(this, pos.x, pos.y, pos.z, 8.0f, Level.ExplosionInteraction.TNT);
System.out.println(level().isClientSide + "|" + i + "|" + pos + "|" + getXRot() + "|" + getYRot());
level().explode(this, pos.x, pos.y, pos.z,
power, Level.ExplosionInteraction.TNT);
}
}
@ -65,4 +69,12 @@ public class tunnelArrow extends baseArrow{
level().addParticle(particles.TUNNEL_ARROW_PARTICLE.get(), pos.x, pos.y, pos.z, DeltaMovement.x, DeltaMovement.y, DeltaMovement.z);
}
}
public void sync() {
if (!level().isClientSide) {
setPos(position());
setRot(getYRot(), getXRot());
setDeltaMovement(getDeltaMovement());
}
}
}