16 Commits

Author SHA1 Message Date
2aaecd9668
fix claymore tnt entity texture 2025-01-26 20:44:19 +01:00
f7bf084070
new algorithm for carpet bomb arrow & particles for carpet bomb arrow 2025-01-26 14:04:27 +01:00
6be0064866
new particle textures & new algorithm for arrow particle position 2025-01-26 12:48:15 +01:00
69a58f1ba9
fixed a bug that resets the config when floats are changed (pretty sure that's forge's fault, because chaning to double works) 2025-01-26 11:10:42 +01:00
f8130fb1eb
improved claymore arrow distribution & more damage from claymore arrows 2025-01-26 06:33:13 +01:00
5e314c2256
claymore tnt & black hole tnt textures 2025-01-26 05:05:53 +01:00
0961e9654d
particles for homing tnt & toggle for tnt particles 2025-01-26 02:05:57 +01:00
129c27ba47
ender tnt particles + more control over particle count 2025-01-26 01:30:32 +01:00
31306bb116
custom particles 2025-01-25 23:56:13 +01:00
27e2c56cb9
client config setting for arrow particle count, 2025-01-25 21:52:30 +01:00
3587ccbc8a
fixed entity being rendered too high for cluster tnt / dynamite & implemented method to get tnt's fuse that was given at init time 2025-01-25 21:42:15 +01:00
94133e167a
tnt render system rewrite 2025-01-25 21:18:43 +01:00
ab77a7246a
added ender tnt 2025-01-25 10:52:56 +01:00
992e1ca255
fixed selectivePrimedTNT selecting wrong block type 2025-01-25 10:51:52 +01:00
db66c68d4c
more particles & config 2025-01-25 08:00:25 +01:00
d812e54058
rename to "Enhanced Explosives" 2025-01-25 03:51:55 +01:00