45 Commits

Author SHA1 Message Date
55ee7fc999
client desync fix (I think) 2025-01-28 21:25:38 +01:00
23942c9972
more particle spawning rewrite 2025-01-27 23:29:42 +01:00
339c466c88
tunnel arrow 2025-01-27 21:53:33 +01:00
cc21d6b935
homing tnt texture & homing tnt particle change & moved tnt/arrow particle spawning into tick() logic 2025-01-27 19:05:37 +01:00
66c79bf74e
added readme.md 2025-01-27 17:34:06 +01:00
793b77cfb6
selective primed tnt is rendered as the block it explodes 2025-01-27 16:32:26 +01:00
2aaecd9668
fix claymore tnt entity texture 2025-01-26 20:44:19 +01:00
f7bf084070
new algorithm for carpet bomb arrow & particles for carpet bomb arrow 2025-01-26 14:04:27 +01:00
6be0064866
new particle textures & new algorithm for arrow particle position 2025-01-26 12:48:15 +01:00
69a58f1ba9
fixed a bug that resets the config when floats are changed (pretty sure that's forge's fault, because chaning to double works) 2025-01-26 11:10:42 +01:00
f8130fb1eb
improved claymore arrow distribution & more damage from claymore arrows 2025-01-26 06:33:13 +01:00
5e314c2256
claymore tnt & black hole tnt textures 2025-01-26 05:05:53 +01:00
0961e9654d
particles for homing tnt & toggle for tnt particles 2025-01-26 02:05:57 +01:00
129c27ba47
ender tnt particles + more control over particle count 2025-01-26 01:30:32 +01:00
31306bb116
custom particles 2025-01-25 23:56:13 +01:00
27e2c56cb9
client config setting for arrow particle count, 2025-01-25 21:52:30 +01:00
3587ccbc8a
fixed entity being rendered too high for cluster tnt / dynamite & implemented method to get tnt's fuse that was given at init time 2025-01-25 21:42:15 +01:00
94133e167a
tnt render system rewrite 2025-01-25 21:18:43 +01:00
ab77a7246a
added ender tnt 2025-01-25 10:52:56 +01:00
992e1ca255
fixed selectivePrimedTNT selecting wrong block type 2025-01-25 10:51:52 +01:00
db66c68d4c
more particles & config 2025-01-25 08:00:25 +01:00
d812e54058
rename to "Enhanced Explosives" 2025-01-25 03:51:55 +01:00
c9fbf66fd5
branding 2025-01-25 03:29:38 +01:00
9ab8c6495f
added selective TNT 2025-01-25 02:44:51 +01:00
79c268bc5b
added dynamite (missing textures) 2025-01-24 23:20:32 +01:00
8ed0394fdd
added tooltips for TNTs 2025-01-24 22:28:00 +01:00
347edb43f5
added tooltips for arrows & texture for carpet bomb arrow 2025-01-24 20:57:21 +01:00
3ae85cb1c1
added carpet bombing arrow (missing textures) 2025-01-24 11:33:54 +01:00
e02551f4fb
added concussive arrow & more particles for arrows 2025-01-24 02:25:53 +01:00
509895e32c
changed folder structure 2025-01-24 01:13:36 +01:00
bd8024e2a6
en_us translation & claymore tnt recipe 2025-01-24 01:04:07 +01:00
8af4f751d8
fix crashing from claymore tnt (EntityRenderer was not registered) 2025-01-24 00:57:38 +01:00
bf562f23e0
adding some @NotNull's to overrides 2025-01-24 00:52:11 +01:00
db9309d9d8
add tnt arrow & implement ItemModelProvider 2025-01-24 00:19:52 +01:00
8b5c7b53a5
add claymore tnt (missing textures) 2025-01-23 19:48:15 +01:00
183d0fe38a
improvements in basePrimedTNT 2025-01-23 13:26:03 +01:00
1226338d10
fix DataGen & add loot tables 2025-01-23 12:29:38 +01:00
2325f0ce18
fix broken shapeless recipes 2025-01-22 23:28:42 +01:00
8b6f06101a
add black hole tnt (missing textures) 2025-01-22 23:28:17 +01:00
b6f950b788
string-controlled BaseTNTRenderer 2025-01-21 18:22:36 +01:00
400942b6f8
more entity rendering & fix correct tnt on chain explosion 2025-01-21 17:03:32 +01:00
095e3d4e8b
add homing tnt & implement custom abstract tnt class + custom renderer 2025-01-21 14:26:27 +01:00
41a939cc48
restructuring (blocks & tabs in own file) 2025-01-21 08:25:31 +01:00
e66100b781
Cluster TNT added (missing textures) 2025-01-21 08:24:37 +01:00
e42c73e8d3
init 2025-01-21 05:06:48 +01:00